Tauros

The tuaros are powerful beings that live in the mountains, islands, and plains around the Hellenic World. They are seldom seen, but a large number of them threw their lot in with the orcish Horde of Kara'Kar. They now live among them but have their own nation west of the lands of the orcs. Tauros are large, muscular humanoids and bovine in appearance, complete with hooves and horns. Tauren stand anywhere from nine to twelve feet tall and weigh anywhere from 650 to 1000 lbs. Their immense bodies are covered with fine, short fur that ranges in color from black, gray, white, red, brown and tan and any mottled combinations or variations thereof. After generations of nomadic existence, most of the tauren have recently made permanent settlements in the lands of Minotauros and Kara'Kar.

Racial Traits
Giant Monstrous Humanoid (12 RP)
 * +2 Strength, +2 Wisdom, -2 Dexterity: the Tauros are powerful and are aware of their environment; but lack subtlety in their step. (0 RP)
 * Size: The Tauros gain a +2 size bonus to Strength and a –2 size penalty to Dexterity. Large races take a size penalty to their AC, a –1 size penalty on attack rolls, a +1 bonus on combat maneuver checks and to their CMD, and a –4 size penalty on Stealth checks. A Large creature takes up a space that is 10 feet by 10 feet and has a reach of 5 feet. (7 RP)
 * Speed: 30 ft.
 * Natural Weapon (Ex): A tauros’ horns are a natural weapon, and all adult tauros are proficient in their use. Tauros horns deal 1d8 points of damage (plus bonus damage from Strength). Male tauren horns tend to be more prominent than those of females. (1 RP)


 * Weapon Familiarity: Tauros may treat tauros halberds and totems as martial weapons rather than exotic weapons. (1 RP)


 * Accomplished Hunter: Tauros receive a +1 bonus on Knowledge (the Wilderness) and Survival checks. (1 RP)
 * Languages: The Tauros begin play speaking Taurosian and Common (Orcish). Tauros with high intelligence scores may also learn Dwarven, Sylvan, Gnoll, Troll, Aklo, and Draconic.